At least until one comes along that really is. The optical pickup hardware doesn’t work with a blue-illuminated scene, though, so both iFeel mouses have exactly the same red-LED illumination as every other new-wave optical mouse. What you really feel is more like moving a mouse with a toothpick sticking out of the bottom of it over a texture. They each contain a “high-fidelity Inertial Harmonic Drive engine”. Using them The software that makes the iFeel mouses do something when you’re doing normal Windows tasks is called Immersion Desktop. It’s not as if the mouse bucks in your hand like an arcade-game light gun, though. It’s a fabulous piece of fritterware.
||27 November 2015
||Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X
||Free* [*Free Regsitration Required]
People have thought of all sorts of things they can do with vibrating electronic devices. You can turn the overall power down, though, and make the effects very subtle if you want.
The MouseMan further imitates the Explorer with its tail-light – an internal blue LED that illuminates the Logitech logo on the back of the mouse, and casts a dim glow out through the translucent side of the mouse. But Immersion allege logitedh a tactile feedback mouse is “sixty million times better” than an ordinary one.
And that’s about it.
Immersion have a list of iFeel-supporting games here ; it’s not a long list. It’s got the see-through base, as well, with its fourth button close to the bottom edge on the thumb side for right-handers – left-handed users need not apply. If you’re shopping for a mouse for yourself, though, you can get cheaper Logitech models that do the exact same thing, without the weird force feedback frills.
Suspicious Activity Detected
It gets an appropriate voltage from the mouse at whatever frequency the computer’s requested, it yanks on the nylon link, the mouse-top shakes. I really don’t think ordinary computer users need any of this, though. If you’ve got one of those games, you can get buzzes and clicks when you pick things up, select and fire weapons, land after jumping, and so on. The guts of the iFeel MouseMan look much like the innards of any similar mouse – microswitches for the buttons, separate board for the wheel assembly – except for the little Harmonic Drive whatsit attached to the lid.
They’re also both optical mouses, of the new-fangled variety that works on pretty much any surface, using a startlingly powerful on-board digital signal processor to interpret the movement of the image delivered by a tiny downward-facing camera.
They’re input devices with a mind of their own. It’s basically just a little partial-rotation motor, with a spindle that can only turn a few degrees.
It’s a fabulous piece of fritterware. At least until one comes along that really is.
Review: Logitech iFeel mouses
Using them The software that makes the iFeel mouses do ligitech when you’re doing normal Windows tasks is called Immersion Desktop. Well no, you can’t, because the mouse can’t pull your hand anywhere. It’ll give you a lot more certainty about when the pointer’s on some small screen feature, and when it isn’t.
It’s logittech less symmetrical than the Intellimouse Explorer. Immersion’s TouchSense is supported by quite a lot of games, but only for other force feedback controllers – various wheels and joysticks from Logitech, Microsoft, ThrustMaster and others.
Similarly, Immersion say you can really feel the texture of on-screen surfaces in software that’s iFeel-enabled.
The software that makes the iFeel mouses do something when you’re doing normal Windows tasks is called Immersion Desktop. The optical pickup hardware doesn’t work with a blue-illuminated scene, though, so both iFeel mouses have exactly the same red-LED illumination as every other new-wave optical mouse. It’s capable of very fast response, and it’s linked to the top shell of the mouse via a somewhat compliant dog-legged springy nylon bellcrank thingy. By default, Immersion Desktop just gives you basic clicks and buzzes, but it can do a lot more than that.
Logitech iFeel mouses Review date: It can just buzz as you size the window. The top of the mouse keeps exactly the same texture all the time. With separate “Texture”, “Pop” and “Impulse” settings for everything, and what I can only describe as OK, it’s just a buzzing mouse, it’s not Big Disco Bass. Give Dan some money! There’s no way to just send an iFeel mouse the bass frequencies from any game’s soundtrack, or something; if the game’s not TouchSense enabled, you get nothing.
And that’s a bunch of steaming fertiliser, if you ask me.